| Smoke bombs and shurikens - A ninja deck | |
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Brugriff Leona
Posts : 18 Reputation : 0 Join date : 2014-09-16
Character Sheet Name: HP: (100/100) Age:
| Subject: Smoke bombs and shurikens - A ninja deck Wed Sep 17, 2014 2:30 am | |
| IntroSo here it is, my toolbox ninja deck. I built this deck after seeing so many people on the DN ladder ragequitting after a single misplay or the loss of that perfect card. I never wanted to be in that position so I made a deck with multiple win conditions and lots of tricks. The basic idea is to gain field advantage through the use of stalling trap cards until I can either XYZ summon some beatsticks, acquire the near unbreakable wall of Safe Zone + White Dragon Ninja or until I can get Uria out (although that doesn't happen often) Strengths+ Multiple ways to win ensures I'm not so limited by "the heart of the cards" + Good effect monsters + Good use of extra deck, contains beat sticks and good effects + Great capacity to stall and wall + Good late game potential + Fairs well against aggro decks + Decent ability to deal with control decks + Easy ways to get folks on the field for XYZ summons Weaknesses- Lacking in direct removal - Somewhat lacking in draw - Little search - Vulnerable early game - Vulnerable to burn Combos + PlaysWhite Dragon Ninja + Safe Zone is so juicy it isn't even funny. The only real way to deal with it is untargeted bounce and that's a rarity these days. The downside is that it's unable to deal real LP damage, but it's a good way to dominate the board until I get a buffed up Zubaba General or the likes. Speaking of which, the Zubaba General and Excalibur are the main wall brakers and damage dealers here, easily taking on the likes of high level synchro monsters and whatnot after a buff. Uria is mainly in there because I have so many continuous trap cards it would be a waste not to. The few times I've summoned it have resulted in mostly wins. A good few turns would be to special summon Earth Armour followed by Fire to synchro Crimson Armour and then next turn summon an Upstart into Hanzo to summon the appropriate XYZ. IssuesThis deck has a few issues, mostly to do with the current meta decks. So far I haven't won against Bujin and Madolche (the only decks people see to play on DN) and I fair badly against lswarm and Lightsworn. I feel proper siding could help, but I'm unsure what else I could do. Closing thoughtsOverall I really like my deck. Yeah it isn't the strongest but it's certainly fun. Using Transformation on my opponents boss monsters to summon my own always brings a smile and I love the security my deck brings since I can always do something towards a victory. I'm thinking of trading out Sasuke for Aqua Armour since Sasuke was only in their to deal with the Marshmellon and similar stall/burns that used to be popular but have since fallen off. My side deck really needs attention but I have no idea what I really need. I reckon a Maxx C and an Effect Vieler could be a start, but what should I replace? So folks, what do you think? Anything I've missed? I accept all criticism, constructive or otherwise. Thanks. |
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Zeno Moderator
Posts : 2183 Reputation : 30 Join date : 2013-01-26 Age : 55 Location : Digital World
Character Sheet Name: HP: (100/100) Age: 19
| Subject: Re: Smoke bombs and shurikens - A ninja deck Wed Sep 17, 2014 3:02 am | |
| Quite a bit of things....Your main/extra/side need some work We will Start with your main deck! First off take out: Uria(dead in hand most of the time, get's rid of your much earned S/T for no benefit if he is somehow removed easy.. Did I mention we live in a meta with a BUTTLOAD of backrow?), Ninja Grandmaster Sasuke (Useless card is useless). All Ninjutsu traps that aren't the ones for dragons or the ones for winged beasts (Super Transformation and I forgot the other...). Next up you need to take out any ninja that isn't Hanzo and Upstart. You can use Ebisu he fun. Besides him and the karakuri ninja, the rest are useless . Add in those reinforcement of the army. And....I'm gonna finish this later To be continued~ |
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Beelzemon Lucian
Posts : 2960 Reputation : 3 Join date : 2013-07-01 Age : 33
Character Sheet Name: Kill Matronix HP: (100/100) Age: 25
| Subject: Re: Smoke bombs and shurikens - A ninja deck Wed Sep 17, 2014 8:17 am | |
| i have a big problem with this deck, in a sense that it kinda sucks ^^ your deck mostly relies on 1 card comboes and that's pretty bad. wanted to add something here, but i've forgotten what it is. also, penguins may as well beat your deck -_- |
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Brugriff Leona
Posts : 18 Reputation : 0 Join date : 2014-09-16
Character Sheet Name: HP: (100/100) Age:
| Subject: Re: Smoke bombs and shurikens - A ninja deck Wed Sep 17, 2014 11:57 am | |
| - Beelzemon wrote:
- i have a big problem with this deck, in a sense that it kinda sucks ^^ your deck mostly relies on 1 card comboes and that's pretty bad. wanted to add something here, but i've forgotten what it is. also, penguins may as well beat your deck -_-
That's odd since I have a fair amount of success with it... What do you mean by 1 card combos? Do you mean I can only do so much per turn? |
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Beelzemon Lucian
Posts : 2960 Reputation : 3 Join date : 2013-07-01 Age : 33
Character Sheet Name: Kill Matronix HP: (100/100) Age: 25
| Subject: Re: Smoke bombs and shurikens - A ninja deck Wed Sep 17, 2014 12:05 pm | |
| Mate, you run Uria. Please. |
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Brugriff Leona
Posts : 18 Reputation : 0 Join date : 2014-09-16
Character Sheet Name: HP: (100/100) Age:
| Subject: Re: Smoke bombs and shurikens - A ninja deck Wed Sep 17, 2014 12:59 pm | |
| - Beelzemon wrote:
- Mate, you run Uria. Please.
I'm serious. I have like a 50%+ winrate with it. But what do you mean by 1 card combos? |
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Beelzemon Lucian
Posts : 2960 Reputation : 3 Join date : 2013-07-01 Age : 33
Character Sheet Name: Kill Matronix HP: (100/100) Age: 25
| Subject: Re: Smoke bombs and shurikens - A ninja deck Wed Sep 17, 2014 1:18 pm | |
| in your initial post, you mentioned 2 combos using only 2 cards in each. |
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Brugriff Leona
Posts : 18 Reputation : 0 Join date : 2014-09-16
Character Sheet Name: HP: (100/100) Age:
| Subject: Re: Smoke bombs and shurikens - A ninja deck Wed Sep 17, 2014 1:39 pm | |
| What would you recommend I change, then? |
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Beelzemon Lucian
Posts : 2960 Reputation : 3 Join date : 2013-07-01 Age : 33
Character Sheet Name: Kill Matronix HP: (100/100) Age: 25
| Subject: Re: Smoke bombs and shurikens - A ninja deck Wed Sep 17, 2014 1:49 pm | |
| like what Gallant said. also, i recommend more staple traps and mst in main. |
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DarkSoul Admin
Posts : 1244 Reputation : 8 Join date : 2013-10-25 Age : 25 Location : Australia
Character Sheet Name: Finn The Human HP: (100/100) Age: 12
| Subject: Re: Smoke bombs and shurikens - A ninja deck Thu Sep 18, 2014 1:34 pm | |
| - Brugriff wrote:
Enlarge this imageReduce this image Click to see fullsize
Intro So here it is, my toolbox ninja deck. I built this deck after seeing so many people on the DN ladder ragequitting after a single misplay or the loss of that perfect card. I never wanted to be in that position so I made a deck with multiple win conditions and lots of tricks.
The basic idea is to gain field advantage through the use of stalling trap cards until I can either XYZ summon some beatsticks, acquire the near unbreakable wall of Safe Zone + White Dragon Ninja or until I can get Uria out (although that doesn't happen often)
Strengths + Multiple ways to win ensures I'm not so limited by "the heart of the cards" + Good effect monsters + Good use of extra deck, contains beat sticks and good effects + Great capacity to stall and wall + Good late game potential + Fairs well against aggro decks + Decent ability to deal with control decks + Easy ways to get folks on the field for XYZ summons
Weaknesses - Lacking in direct removal - Somewhat lacking in draw - Little search - Vulnerable early game - Vulnerable to burn
Combos + Plays White Dragon Ninja + Safe Zone is so juicy it isn't even funny. The only real way to deal with it is untargeted bounce and that's a rarity these days. The downside is that it's unable to deal real LP damage, but it's a good way to dominate the board until I get a buffed up Zubaba General or the likes.
Speaking of which, the Zubaba General and Excalibur are the main wall brakers and damage dealers here, easily taking on the likes of high level synchro monsters and whatnot after a buff.
Uria is mainly in there because I have so many continuous trap cards it would be a waste not to. The few times I've summoned it have resulted in mostly wins.
A good few turns would be to special summon Earth Armour followed by Fire to synchro Crimson Armour and then next turn summon an Upstart into Hanzo to summon the appropriate XYZ.
Issues This deck has a few issues, mostly to do with the current meta decks. So far I haven't won against Bujin and Madolche (the only decks people see to play on DN) and I fair badly against lswarm and Lightsworn. I feel proper siding could help, but I'm unsure what else I could do.
Closing thoughts Overall I really like my deck. Yeah it isn't the strongest but it's certainly fun. Using Transformation on my opponents boss monsters to summon my own always brings a smile and I love the security my deck brings since I can always do something towards a victory.
I'm thinking of trading out Sasuke for Aqua Armour since Sasuke was only in their to deal with the Marshmellon and similar stall/burns that used to be popular but have since fallen off.
My side deck really needs attention but I have no idea what I really need. I reckon a Maxx C and an Effect Vieler could be a start, but what should I replace?
So folks, what do you think? Anything I've missed? I accept all criticism, constructive or otherwise.
Thanks. First, try cutting the deck down to 40 cards, more consistent and reliable that way, cut down some of the cards at which you have at three, unless they are ABSOLUTELY necessary, in their place add some staples like; Torrential Tribute, Bottomless Trap Hole, Solemn Warning, Dimensional Prison, Breakthrough Skill, Fiendish Chain, Mystical Space Typhoon, and maybe even Soul Charge.
And also, listen to my friends, cut Uria meng. |
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Fluff Fluff Zed
Posts : 4045 Reputation : 9 Join date : 2013-10-07 Age : 31 Location : Mist Valley
Character Sheet Name: Fluff HP: (0/0) Age: 20
| Subject: Re: Smoke bombs and shurikens - A ninja deck Fri Sep 19, 2014 5:20 am | |
| -Removed due to offensive language- |
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Nottu Lucian
Posts : 3368 Reputation : 118 Join date : 2013-02-03
Character Sheet Name: Herenyonen HP: (84/84) Age: 29
| Subject: Re: Smoke bombs and shurikens - A ninja deck Fri Sep 19, 2014 6:45 am | |
| Wow. There IS a difference in giving advice and being an ass. |
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Brugriff Leona
Posts : 18 Reputation : 0 Join date : 2014-09-16
Character Sheet Name: HP: (100/100) Age:
| Subject: Re: Smoke bombs and shurikens - A ninja deck Fri Sep 19, 2014 1:39 pm | |
| - Fluff Fluff wrote:
- -Removed due to offensive language-
Thanks for your input. |
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Fluff Fluff Zed
Posts : 4045 Reputation : 9 Join date : 2013-10-07 Age : 31 Location : Mist Valley
Character Sheet Name: Fluff HP: (0/0) Age: 20
| Subject: Re: Smoke bombs and shurikens - A ninja deck Fri Sep 19, 2014 1:42 pm | |
| - Brugriff wrote:
- I accept all criticism, constructive or otherwise.
- Nottu wrote:
Wow. There IS a difference in giving advice and being an ass. - Brugriff wrote:
- Thanks for your input.
See there was no harm Nottu you silly goose |
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DarkSoul Admin
Posts : 1244 Reputation : 8 Join date : 2013-10-25 Age : 25 Location : Australia
Character Sheet Name: Finn The Human HP: (100/100) Age: 12
| Subject: Re: Smoke bombs and shurikens - A ninja deck Fri Sep 19, 2014 1:52 pm | |
| - Fluff Fluff wrote:
- -Removed due to offensive language-
Fluff, I apologize if this sounds harsh, even through you are critiquing a deck there is way too much cursing in that little improvement speech, so, as a friend asking a friend, please, tone it down a little? Others may not be able to handle the amount of which you cursed and how you worded your paragraphs.. |
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Brugriff Leona
Posts : 18 Reputation : 0 Join date : 2014-09-16
Character Sheet Name: HP: (100/100) Age:
| Subject: Re: Smoke bombs and shurikens - A ninja deck Fri Sep 19, 2014 2:36 pm | |
| Why would anyone take offense? It's just words someone said over the internet. Language aside the dude dropped some serious knowledge bombs. |
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DarkSoul Admin
Posts : 1244 Reputation : 8 Join date : 2013-10-25 Age : 25 Location : Australia
Character Sheet Name: Finn The Human HP: (100/100) Age: 12
| Subject: Re: Smoke bombs and shurikens - A ninja deck Fri Sep 19, 2014 2:47 pm | |
| Better to be safe, some people don't have the same views as that, some people may be, fragile.
And true that, Fluff Fluff is our god, he created Trentipoos. |
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Fluff Fluff Zed
Posts : 4045 Reputation : 9 Join date : 2013-10-07 Age : 31 Location : Mist Valley
Character Sheet Name: Fluff HP: (0/0) Age: 20
| Subject: Re: Smoke bombs and shurikens - A ninja deck Fri Sep 19, 2014 3:53 pm | |
| - Brugriff wrote:
- Why would anyone take offense? It's just words someone said over the internet.
You have earned the right to be called one of the most respected people I've ever met on any online academy. Js. |
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C.C. Admin
Posts : 1492 Reputation : 18 Join date : 2013-05-29 Age : 32 Location : At the beginning.
Character Sheet Name: C.C. HP: (100/100) Age: 1474
| Subject: Re: Smoke bombs and shurikens - A ninja deck Fri Sep 19, 2014 6:23 pm | |
| Offensive language has been removed. You can continue your discussion. Keep it nice and clean, please. |
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Fluff Fluff Zed
Posts : 4045 Reputation : 9 Join date : 2013-10-07 Age : 31 Location : Mist Valley
Character Sheet Name: Fluff HP: (0/0) Age: 20
| Subject: Re: Smoke bombs and shurikens - A ninja deck Fri Sep 19, 2014 6:43 pm | |
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Brugriff Leona
Posts : 18 Reputation : 0 Join date : 2014-09-16
Character Sheet Name: HP: (100/100) Age:
| Subject: Re: Smoke bombs and shurikens - A ninja deck Fri Sep 19, 2014 7:08 pm | |
| - Fluff Fluff wrote:
- Brugriff wrote:
- Why would anyone take offense? It's just words someone said over the internet.
You have earned the right to be called one of the most respected people I've ever met on any online academy. Js. You flatter me. If only everyone felt the same way we do, eh. Anyways... I've taken into account everything said here and after a bit of play testing I've come up with this: So far this is much stronger than the previous version. I've had a look at potential targets for standard Transformation but I've yet to see anything better than White Dragon + Safe Zone, plus Super Trans also destroys an opponent's monster which I quite like. So am I on the right track? Also, what else do I need in my side? Thanks for all the input and discussion, it really helps. |
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Nottu Lucian
Posts : 3368 Reputation : 118 Join date : 2013-02-03
Character Sheet Name: Herenyonen HP: (84/84) Age: 29
| Subject: Re: Smoke bombs and shurikens - A ninja deck Fri Sep 19, 2014 8:32 pm | |
| Sorry Fluff, just sounded more hateful when I read it. |
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Evil Leona
Posts : 1472 Reputation : 39 Join date : 2012-11-11 Age : 110 Location : The void
| Subject: Re: Smoke bombs and shurikens - A ninja deck Sat Sep 20, 2014 5:35 pm | |
| I'm not the high-level duelist I used to be (if I ever was - I'd like to think so though) so I won't offer any criticism on the deck. However, I noticed how well you know your deck and how extensively you must have played with it and thought about it, and it's something I admire. Even though it's no Tier 0 deck, it must give you a lot of satisfaction to use it.
In any case, if you keep the deck updated to the current meta, it should be quite a fun deck to duel with. |
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Superion Maximus Leona
Posts : 3080 Reputation : 3 Join date : 2013-09-21 Age : 28 Location : Cybertron
Character Sheet Name: Superion HP: (1000/1000) Age: 2 million
| Subject: Re: Smoke bombs and shurikens - A ninja deck Sat Sep 20, 2014 6:13 pm | |
| - Brugriff wrote:
- Fluff Fluff wrote:
- Brugriff wrote:
- Why would anyone take offense? It's just words someone said over the internet.
You have earned the right to be called one of the most respected people I've ever met on any online academy. Js.
You flatter me. If only everyone felt the same way we do, eh. Anyways...
I've taken into account everything said here and after a bit of play testing I've come up with this:
Enlarge this imageReduce this image Click to see fullsize
So far this is much stronger than the previous version. I've had a look at potential targets for standard Transformation but I've yet to see anything better than White Dragon + Safe Zone, plus Super Trans also destroys an opponent's monster which I quite like. So am I on the right track? Also, what else do I need in my side?
Thanks for all the input and discussion, it really helps. Your extra needs 1-2 castel |
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Nottu Lucian
Posts : 3368 Reputation : 118 Join date : 2013-02-03
Character Sheet Name: Herenyonen HP: (84/84) Age: 29
| Subject: Re: Smoke bombs and shurikens - A ninja deck Sun Sep 21, 2014 4:30 pm | |
| - Brugriff wrote:
- Fluff Fluff wrote:
- Brugriff wrote:
- Why would anyone take offense? It's just words someone said over the internet.
You have earned the right to be called one of the most respected people I've ever met on any online academy. Js.
You flatter me. If only everyone felt the same way we do, eh. Anyways...
I've taken into account everything said here and after a bit of play testing I've come up with this:
Enlarge this imageReduce this image Click to see fullsize
So far this is much stronger than the previous version. I've had a look at potential targets for standard Transformation but I've yet to see anything better than White Dragon + Safe Zone, plus Super Trans also destroys an opponent's monster which I quite like. So am I on the right track? Also, what else do I need in my side?
Thanks for all the input and discussion, it really helps. Now that looks like a much better build. Would have to see it in action to give a good opinion of it though. How has it been workiing for you so far? |
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