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 Yugioh Arv V Speculation

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Superion Maximus

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PostSubject: Yugioh Arv V Speculation   Sun Jan 12, 2014 11:02 am

theres a lot of rumors going around on what the new cards will be like so its time to spread it even more

Quote :
Yugioh Arc V introduces " Superior Cards! ". These are red plated cards that unlike Synchros and Exceeds, Superior Cards has nothing to do with monster's levels. Superior Cards are just like the Burst Mode in Digimon or Mega Evolution in Pokemon XY. These cards has no levels nor ranks but gets an additional power ups! This Power Up is what we are going to call " Enhanced Ability " that is written in replace of the card's lores/effects. In short, it changes the monster's effect!

• How does Superior Cards looks like?

>> Superior Cards are red plated cards that are going to place in our Extra deck zone. They are the Mega Evolution of our monsters. However, only selected monsters receieved Superior Form as of now. The Artwork in a Superior Card covers the entire body/border of the card. Yeah, pretty much like Pokemon Ex Card huh? Thats not all, Monsters in Superior Form all received an additonal 1000 points in their Attacks and Deffense stats.

• Can all type of monsters receive a Superior Form?

>> Yes, wether its a normals, effects, fusions, synchros, rituals or exceeds/xyz can undergo superior change. It depends if those monsters have an available Superior Form.

• How can we play the Superior Cards?

>> It is just very simple, you just put the Superior Card on top of your monster. Let say, you have a Dark Magician and you have a Superior Dark Magician in your Extra deck, you simply put the Superior Dark Magician on top of your regular Dark Magician. SuperiOr Change is NOT treated as "summoning". Hence, your opponent cannot negate your monster while undergoing in Superior Change.

and

Quote :
With a new show comes a new type of monster for the extra deck let me introduce the new type of cards we will be playing with. They are the "Arc Monsters." What are they and how to summon them?

- These are red plated cards that are placed in the Extra Deck.
- They receive effects depends on the cards used to summon them.
- Inorder to summon these monsters you must place the amount of Arc Units stated on the card to your spell/trap card zones (min 2, max 5, exception/ extensions with the field spell zone may apply to certain cards).
- Arc Units can be place from either your field and/or hand and can be of a mixture of different types of monsters (some exceptions may apply regarding spell/ traps if specified on the card, also spell/trap cards treated as monsters can be used).
- Tokens cannot be used.
- Cards used for Arc Units aren't considered to be cards on the field but take up the respective spell/trap card zones.
- Cards that destroy spell and trap cards do not effect them.
- When Arc Unit(s) are removed place the card(s) back into the main/extra deck, cards returning to the deck aren't considered "returning to the deck" but considered "Restocking".
Cards such as "Madolche Ticket" don't activate because the cards are considered to be "Restocking" instead of "returning to the deck.
- " When a Arc Monster is removed from the field/sent to the grave or banished area/placed under a xyz monster by any means, return the Arc Monster back to the Extra Deck and then Special Summon the remaining Arc Unit(s) used to summon the monster back to the field in face-up attack position.
- The effect to Special Summon Arc Units will be place on every Arc Monster, these effects start a chain and are mandatory.
- If the Arc Unit(s) can't be Special Summoned by a Arc Monster's effect at the time you can either choose to keep the Arc Units where they are and treat them as spell/trap cards or Restock them into you deck, you must apply one of these choices and picking the choice effects "EVERY" Arc Unit of the Arc Monster that was returned to the Extra Deck.
- Meaning you can't leave one on field and Restock another unless card states otherwise.

source: zodiac duelist

anyway so whats your opinion on what the new cards will be


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Amaterasu

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PostSubject: Re: Yugioh Arv V Speculation   Sun Jan 12, 2014 11:40 am

Idk how true this is but these seem pretty cool. We really need more than 15 extra deck cards now... (-.-)




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Beelzemon

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PostSubject: Re: Yugioh Arv V Speculation   Sun Jan 12, 2014 12:26 pm

first thing is bullshit. solemns warning tand trap holes might as well go up to 3 now. fuck second thing, i don't really understand yet so yeah.






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Superion Maximus

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PostSubject: Re: Yugioh Arv V Speculation   Sun Jan 12, 2014 12:34 pm

Hero wrote:
Idk how true this is but these seem pretty cool. We really need more than 15 extra deck cards now... (-.-)
theres also a rumor going around that there incresing it by 5


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[06:28:59] C.C. : Hero. Muh may be a troll. But the man knowxs damned well how to duel.
[06:29:03] C.C. : Why isn't he in?

[22:24:47 19/04/14] * Superion Maximus bitchslaps all of u
[22:25:11 19/04/14] DarkSoul : That bitchslap echoed throughout all space and summoned Palkia
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Amaterasu

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PostSubject: Re: Yugioh Arv V Speculation   Sun Jan 12, 2014 12:46 pm

Superion Maximus wrote:
Hero wrote:
Idk how true this is but these seem pretty cool. We really need more than 15 extra deck cards now... (-.-)
theres also a rumor going around that there incresing it by 5

Good, hope its true!




-Knowledge and awareness are vague, and perhaps better called illusions. Everyone lives within their own subjective interpretation-
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