| | Fluff's Elemental Tournament [SIGN UP] | |
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Fluff Fluff Zed
Posts : 4045 Reputation : 9 Join date : 2013-10-07 Age : 30 Location : Mist Valley
Character Sheet Name: Fluff HP: (0/0) Age: 20
| Subject: Fluff's Elemental Tournament [SIGN UP] Sat Nov 09, 2013 7:43 pm | |
| First topic message reminder :
Thanks to generous donations from Ryuk (Shredder), I was able to buy a tournament license and write this. Thank him for this.
I will be hosting the first ODA elemental tournament. The idea behind this is that duelists will make a deck consisting of only one type of Attribute, namely the four elements (Earth, Fire, Water, and Wind). This not only goes for their main deck consisting of one attribute, but their side and extra deck as well. This means that if you're running level 7s in a water deck you WILL NOT be able to xyz summon Mecha Phantom Beast Dracossack. That particular monster will be restricted to those joining the Wind element team. It's not much of a challenge to run a deck that consists of 90%+ one attribute (Karakuri, Battlin' Boxers, Gusto, etc) but it's another thing to think about your essential extra deck monsters being limited to this rule as well. This will provide a different, stricter game play and will make duels much more interesting.
The tournament will be organized by teams essentially. Our teams will be the obvious four elements of Earth, Fire, Water, and Wind. The use of Light/Dark decks are prohibited, as I don't see them as elements (Do you see Shining, Dragon Ruler of Lightbulbs or Darkness, Dragon Ruler of the Boogie Man? Neither do I). This, obviously, means that the use of Light/Dark xyz are banned as well (Big Eye, Constellar, etc). Due to popular opinion, there are high tier element decks that, even with this element restriction, can still be viewed as overpowed and the use of them will be prohibited in this tournament. This will also open up a window for people to use something a little more original. The rule of one deck per duelists will also apply. This means that once a deck has been selected it is locked and nobody else can use said deck. This way the entire Earth team won't be using Gadgets, for example.
Lets cover the rules of this tournament:
1. Decks will be restricted to a single element. This means that your MAIN DECK, SIDE DECK, AND EXTRA DECK can only consist of monsters that have one element in common. (Ex: If you're joining the Fire team, all of your monsters in all three decks must be Fire attribute.) Deck merging is allowed. You can run Battlin' Jurracs so long as everything in the deck is Fire attribute. That being said, Battlin' Boxers AND Jurracs by themselves can still be used but that specific variant cannot if it is selected by another duelist. Originality is encouraged. 2. The use of Light/Dark monsters are not allowed, as they are not elements and they never will be. Yes, this means no Light/Dark monsters in the extra deck such as Big Eye. 3. There are a select few number of decks that the forum has deemed overpowered and overplayed. Thus, the following decks will be banned from use in this tournament: Mermail, Dragunity, and Fire Fist. Variants of these will also be prohibited. No Dragunity Dux in your Harpie deck. 4. Decks are restricted to one per person. This means that once a deck is chosen it is immediately locked and nobody else can choose said deck. You must keep the same deck throughout the tournament, obviously. This plus the last rule keeps originality in this tournament in check. 5. All duels will be in match format. There is no specific tournament tree or anything, so you may freely go out and duel whoever your three other element opponents are on your own time. Please refrain from killing off your own team. That'd be unfortunate. 6. At the end of the tournament, if the winning team has more than one member still intact, the remaining members can duel among each other until one is left. That sole victor will receive a special prize from myself (we'll think about this rule once the time comes). 7. Double hearts crossfire for everyone. You're allowed two losses. After that, you're out of the tournament and we offer you as a sacrifice to the great Herald of Perfection. 8. If you use Gozen Match, well... I don't know what to say. 9. To join, you will select your deck and that will determine which team you reside on. If you're planning on using Karakuri, then you're on the Earth team. Team rosters will be kept track of on this thread and will be updated as more people join. 10. Please refrain from any trash talking in duels. Let's try to keep this a friendly tournament and not an overly competitive one where you insult another person for their deck choice. 11. No use of "Barrier Statue" cards. For the rules we're playing this it would be overkill to have one of these in your deck. With the right cards you can keep these alive and lock out your opponent. The tournament isn't going to be about summoning a statue on first turn and keeping it alive with Safe Zone. They're banned. 12. Trap monsters are prohibited if they conflict with your deck. (Ex: If you have a Metal Reflect Slime in a Fire based deck, it's conflicting attributes.) Trap monsters can only be used if they match up with the attribute of which you're dueling for. This means that Embodiment of Apophis can only be used in Earth decks.
When you post on this thread to join the tournament please include the element team of which you're joining plus the deck that you will be using. This will ensure that I can successfully lock each deck type that is used in this tournament so nobody else can take it. The tournament will commence two weeks from now on the 23rd of November. Until then, make your decks and strengthen them to the best of your ability. Remember, work off of your element and take it to your advantage. Likewise, take your opponent's elements into consideration as well. Make their element their own weakness. I'll leave the rest to you. Sign-up commence.
Team Wind: -Kira-: Harpies Fluff Fluff: Mist Valley Dev: Gusto Assault Mode Ultrapurple: Mecha Phantom
Team Water: Hero: Water Hero Digivolve4me: Gishki White Rose Dragon: Sharks Goosey: Ice Barrier
Team Fire: Sasukat: Fire Kings Sylveraine: Battlin' Jurracs NepNep: Evolzar
Team Earth: Valkoor Lightheart: Ancient Gear/Gadget/Insect thing Shredder: X-Sabers Superion Maximus: Scrap Killmatronix: Naturia Gallows: Psychics Twiddget: Rock Stun
Last edited by Fluff Fluff on Mon Nov 11, 2013 5:15 am; edited 18 times in total |
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Amaterasu Moderator
Posts : 4394 Reputation : 13 Join date : 2013-08-31 Location : Hokage Mansion
Character Sheet Name: HP: (100/100) Age:
| Subject: Re: Fluff's Elemental Tournament [SIGN UP] Sun Nov 10, 2013 3:28 pm | |
| Yeah open it sooner if you can. Most people are ready for it and 23rd is two weeks away. |
| | | C.C. Admin
Posts : 1492 Reputation : 18 Join date : 2013-05-29 Age : 32 Location : At the beginning.
Character Sheet Name: C.C. HP: (100/100) Age: 1474
| Subject: Re: Fluff's Elemental Tournament [SIGN UP] Sun Nov 10, 2013 3:44 pm | |
| Tourneys tend to be most popular the first day. So, yeah, give it say, 1 more day. then you can kick it off. |
| | | Dev Leona
Posts : 9 Reputation : -4 Join date : 2013-05-01
| Subject: Re: Fluff's Elemental Tournament [SIGN UP] Sun Nov 10, 2013 4:49 pm | |
| - Valkoor Lightheart wrote:
- Wow. Good eye on those Trap Monsters. O_o
He only caught those because I made a deck with about 15 of them. XD |
| | | Fluff Fluff Zed
Posts : 4045 Reputation : 9 Join date : 2013-10-07 Age : 30 Location : Mist Valley
Character Sheet Name: Fluff HP: (0/0) Age: 20
| Subject: Re: Fluff's Elemental Tournament [SIGN UP] Sun Nov 10, 2013 5:08 pm | |
| Yea you're right. I should probably do it while people's interest is at a peak. Due to the fact that so many people are ready and want it sooner, the tournament will start tomorrow the 11th. |
| | | Gallows Zed
Posts : 929 Reputation : 4 Join date : 2013-01-26
Character Sheet Name: HP: (100/100) Age:
| Subject: Re: Fluff's Elemental Tournament [SIGN UP] Sun Nov 10, 2013 5:08 pm | |
| I'll assist the Wind-Team with Dragunities. |
| | | Fluff Fluff Zed
Posts : 4045 Reputation : 9 Join date : 2013-10-07 Age : 30 Location : Mist Valley
Character Sheet Name: Fluff HP: (0/0) Age: 20
| Subject: Re: Fluff's Elemental Tournament [SIGN UP] Sun Nov 10, 2013 5:15 pm | |
| Dragunities are one of the three banned archtypes in the tournament along side Fire Fist and Mermail ;-; If you want to join Wind still there's always Mecha Phantom :s |
| | | Beelzemon Lucian
Posts : 2960 Reputation : 3 Join date : 2013-07-01 Age : 33
Character Sheet Name: Kill Matronix HP: (100/100) Age: 25
| Subject: Re: Fluff's Elemental Tournament [SIGN UP] Sun Nov 10, 2013 5:17 pm | |
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| | | Gallows Zed
Posts : 929 Reputation : 4 Join date : 2013-01-26
Character Sheet Name: HP: (100/100) Age:
| Subject: Re: Fluff's Elemental Tournament [SIGN UP] Sun Nov 10, 2013 5:39 pm | |
| Screw that, I'll play Psychics for Team Earth. |
| | | ultrapurple Leona
Posts : 32 Reputation : 0 Join date : 2013-10-20 Age : 27
| Subject: Re: Fluff's Elemental Tournament [SIGN UP] Sun Nov 10, 2013 6:54 pm | |
| joining wind:mecha phantom beast |
| | | Twiddget Lucian
Posts : 178 Reputation : -2 Join date : 2013-04-07
| Subject: Re: Fluff's Elemental Tournament [SIGN UP] Mon Nov 11, 2013 3:03 am | |
| joining, im using rock stun |
| | | Rose la Kill Zed
Posts : 319 Reputation : 14 Join date : 2013-03-09 Age : 25 Location : Indianapolis In
| Subject: Re: Fluff's Elemental Tournament [SIGN UP] Mon Nov 11, 2013 5:18 am | |
| REQUESTING CHANGE
Qutting team water b4 starts.
Joining team earth withaa grandsoil deck. |
| | | Fluff Fluff Zed
Posts : 4045 Reputation : 9 Join date : 2013-10-07 Age : 30 Location : Mist Valley
Character Sheet Name: Fluff HP: (0/0) Age: 20
| Subject: Re: Fluff's Elemental Tournament [SIGN UP] Mon Nov 11, 2013 5:28 am | |
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