Project Duel Academy
Please Join or Login!
Project Duel Academy
Please Join or Login!
Project Duel Academy
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Role Play Academy concerning a project to improve duelists.
 
HomeGallerySearchLatest imagesRegisterLog in

Share
 

 Lesson #7

View previous topic View next topic Go down 
Go to page : Previous  1, 2
AuthorMessage

C.C.

Admin

Posts : 1492
Reputation : 18
Join date : 2013-05-29
Age : 32
Location : At the beginning.

Character Sheet
Name: C.C.
HP:
Lesson #7 - Page 2 Left_bar_bleue100/100Lesson #7 - Page 2 Empty_bar_bleue  (100/100)
Age: 1474

Lesson #7 - Page 2 Empty
PostSubject: Lesson #7   Lesson #7 - Page 2 EmptySat Jul 27, 2013 6:19 pm

First topic message reminder :

Missing Timing



 The entire concept of missing timing is based upon two things in the Yu-Gi-Oh! Trading Card Game. These two things also cause for something else, which would be the difficulty of knowing at what time you can use a card, and when you can’t. Mainly meaning with Summons of monsters.





What is Missing Timing?

 So, there are, like previously noted, two main things that make a card effect miss timing. First of all, lets explain what it means. Missing timing, means it has an effect that activates at a specific time in the turn you’re in. However, due to other actions, effects or cards, it cannot activate in that time window. And it’s effect will therefore not be allowed to activate. 



1st Reason




Now, the main reasons of a card missing timing is easy. There’s a rule, which barely anyone knows in the card game, yet is subconsciously always held to. A golden rule, you might say. It’s one of the two aspects that causes this phenomenon. This golden rule is as follows:

“When an action or chain is resolving, neither player can act until the resolve of said action or chain.

This is a very important rule, and like with every other rule, there are exceptions. For example, Bountiful Artemis and Abyss-scale of the Mizuchi. These are cards that can activate while a chain is resolving. But, it says so specifically on the card, so, it shouldn’t be that hard to find out.


 Bountiful Artemis

 

Effect wrote:
Each time a Counter Trap Card resolves, immediately draw 1 card (during the Chain).


 Abyss-scale of the Mizuchi

 

Effect wrote:
Equip only to a "Mermail" monster. It gains 800 ATK. When a Spell effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the Graveyard.



 Now, that is the main rule there is, that would cause the cards to miss timing. Now, you would say, that you then just wait until the chain resolves, and then use the card that would otherwise have missed timing. Unfortunately, that’s where the cardtext of said cards is important. Here are a couple of examples of different card texts, that may help to understand what I’m pointing at.





Different Effects



 Peten the Dark Clown

 
Effect wrote:
When this card is sent to your Graveyard, you can remove this card from the Graveyard to Special Summon 1 "Peten the Dark Clown" from your hand or Deck.
 Neo-Spacian Grand Mole

 
Effect wrote:
At the start of the Damage Step, if this card battles an opponent's monster: You can return both monsters to the hand (without damage calculation).
 Ally of Justice Catastor

 
Effect wrote:
At the start of the Damage Step, if this card battles a non-DARK monster: Destroy that monster immediately (without damage calculation).

 There are three different sorts of effect listed above. Optional “When” [Peten the Dark Clown], Optional “If” [Neo-Spacian Grand Mole] and Mandatory. As the name might suggest, optional effects are effects you can decide on using, yes or no, and mandatory effects will activate, when their conditions are met, even if you don’t want them to. Now, seen Mandatory Effects activate anyway, there is no use in making a difference with When and If for them. They are forced to activate, and when their timing were to be improper, game mechanics would make them start a new chain.


2nd Reason








 The optional effects, however, are not forced to activate. And that’s what I’ll explain next. The issue, which is the second of the two causes for missing timing, is Causality. And “If” Optional effect does not care, when it activates. It’s only requirement is that the conditions are met, for example, with Neo-Spacian Grand Mole, being in Battle with another monster. So, they wouldn’t miss timing, because they can just wait it out.

The issue is, however, with “When” Optional effects. Due to the fact, that they say “When”. Let’s take Peten the Dark Clown as an example. Its effect says “When this card is sent to your Graveyard, you can remove this card from the Graveyard to Special Summon 1 "Peten the Dark Clown" from your hand or Deck.”. This means, that at the exact time, that Peten is sent to the Graveyard, it will attempt to activate. Because, it says when, and when it does, it’ll try to activate. Now, in the case of for example Dark Hole. Dark Hole’s effect is “Destroy all Monsters on the field.”. Peten, and any other Monsters would be destroyed, and sent from the field to the Graveyard. That’s when Peten activates, and there’s nothing to stop it, mechanics-wise. So, Peten can activate and will Summon another on, by banishing itself, if the effect is allowed to resolve.

 Now, a case where it cannot activate, it when Peten is used as a tribute for a Tribute Summon. The action that occurs, is that you send Peten to the Graveyard as a tribute, and again, at exactly that moment, it will once again, try to activate. But, you are in the middle of an action. Being, the Tribute Summon of a Monster. So, when we then get our Golden Rule back in view, it’ll say, that you cannot do anything while an action or chain resolves. In this case, our action of the Tribute Summon is resolving. And since Peten does not state it can activate while something resolves, it will be unab le to activate at that given moment. So, Peten cannot activate, and you’ll Tribute Summon the intended Monster. And you might think, “But, now that that is done, you can activate Peten now, right?” The answer is no. This is where Causality kicks in. Peten said, “When it is sent from the field to the Graveyard”, and as such, must activate at that exact moment. And since something was resolving at that time, it couldn’t have activated. Aka, it missed the timing to activate.



 Et voila, the first example of missing timing. It’s a lot more easy, then it may seem. As soon as you’ve grasped the main view of it you should be fairly able to know what card will miss timing, and which won’t.




Does it affect anything else?

 Also on other note, this is also the reason why you cannot use cards that negate a Non-Inherent Summon on the actual Summon itself. This all is for the same reasons. While a card effect, like Monster Reborn or Gorz, or Call of the Haunted, would Summon a Monster, it is a card effect that is resolving. And at the point where you would use the card that would negate the Summon itself [Note, I say, the Summon, and not the effect that summons], like Black Horn of Heaven, Thunder-King Rai-Oh and Solemn Warning could, the cards effect is still resolving. 
 So, if you activate Monster Reborn, and you have Black Horn of Heaven, you cannot use that Trap. Because, when the targeted Monster is Summoned, Monster Reborn still resolves, aka, Black Horn of Heaven would break that Golden Rule if it would activate. Hence, it cannot activate.





 I hope, this has all been very helpful,  and that you may now understand missing timing to its full extend that I have been able to pass on. If there are any questions or things you might want me to add or edit, feel free to PM me, or reply here on it.


Note: The actual tasks will be added on Monday by Nottu the Evoker. It should give you all some time to read this through already.



C.C.
ODA Admin
 ODA Teacher
Back to top Go down

AuthorMessage

C.C.

Admin

Posts : 1492
Reputation : 18
Join date : 2013-05-29
Age : 32
Location : At the beginning.

Character Sheet
Name: C.C.
HP:
Lesson #7 - Page 2 Left_bar_bleue100/100Lesson #7 - Page 2 Empty_bar_bleue  (100/100)
Age: 1474

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptyMon Jul 29, 2013 8:09 pm

The fact why Fableds do not miss timing, is as explained in the post, them being Mandatory. Therefore, ven though their timing is not correct, Game Mechanics forces them to start a new chan, after the former chain has resolved. Aka, after CD, DWD or MJ have resolved, Fableds will start a new chain. Simply because they MUST activate.
Back to top Go down

Nottu

Lucian

Posts : 3368
Reputation : 118
Join date : 2013-02-03

Character Sheet
Name: Herenyonen
HP:
Lesson #7 - Page 2 Left_bar_bleue84/84Lesson #7 - Page 2 Empty_bar_bleue  (84/84)
Age: 29

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptyMon Jul 29, 2013 10:27 pm

N's post has been deleted so that others may use the example he posted. (Since he got banned and all)
 
Back to top Go down

nskillz

Guest

Posts : 3
Reputation : 0
Join date : 2013-07-27
Age : 27
Location : canada

Character Sheet
Name:
HP:
Lesson #7 - Page 2 Left_bar_bleue100/100Lesson #7 - Page 2 Empty_bar_bleue  (100/100)
Age:

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptyTue Jul 30, 2013 8:25 am

wouldn't the different element armor ninjas effect be able to be miss timed because of say a trap or other card effect being chained to the summon and negating it
Back to top Go down

IxKingofKingsxI

Leona

Posts : 36
Reputation : 0
Join date : 2013-06-23
Age : 30
Location : indiana

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptyTue Jul 30, 2013 9:04 am

marauding captain misses timing if you summon him via ultimate offering while its being destroyed. for example if your opponent MST's  your ultimate offering you can chain by activating its effect and summoning out marauding captain. but since the last part of the chain is the destruction of ultimate offering you miss the timing on captains effect.
Back to top Go down

C.C.

Admin

Posts : 1492
Reputation : 18
Join date : 2013-05-29
Age : 32
Location : At the beginning.

Character Sheet
Name: C.C.
HP:
Lesson #7 - Page 2 Left_bar_bleue100/100Lesson #7 - Page 2 Empty_bar_bleue  (100/100)
Age: 1474

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptyTue Jul 30, 2013 10:39 am

Scapegoatuser wrote:
thus the win condition of exodia misses the timing since you have lost by game mechanics of decking out


Exodia doesn't miss timing. The simple fact there is, it's Winning Condition cannot be applied, until the chain in which it were to occur is resolved. And due to the fact that while resolving the chain, you run out of Deck, that losing condition kicks in before the Winning Condition can.
Back to top Go down

Scapegoatuser

Lucian

Posts : 74
Reputation : 0
Join date : 2013-07-29
Age : 32

Character Sheet
Name: Scapey
HP:
Lesson #7 - Page 2 Left_bar_bleue100/100Lesson #7 - Page 2 Empty_bar_bleue  (100/100)
Age: 16

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptyTue Jul 30, 2013 11:00 am

right thats my mistake i got confused my bad thanks for clearing that up Smile
Back to top Go down

Nottu

Lucian

Posts : 3368
Reputation : 118
Join date : 2013-02-03

Character Sheet
Name: Herenyonen
HP:
Lesson #7 - Page 2 Left_bar_bleue84/84Lesson #7 - Page 2 Empty_bar_bleue  (84/84)
Age: 29

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptyTue Jul 30, 2013 4:38 pm

Pride The Arrogant wrote:
A lot of people I know always pay an extra 300 LP if I have Chain Energy and Dark Room of Nightmare on the field.  You're only supposed to pay the 500, and not 800, because it's a cost and not an actually effect to damage.  

 What does this have to do with the lesson?
Back to top Go down

LastHope

Leona

Posts : 42
Reputation : 4
Join date : 2013-06-09
Age : 59
Location : Omaha, Nevada

Character Sheet
Name:
HP:
Lesson #7 - Page 2 Left_bar_bleue100/100Lesson #7 - Page 2 Empty_bar_bleue  (100/100)
Age:

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptyTue Jul 30, 2013 11:15 pm

Black★Rock Shooter wrote:
Scapegoatuser wrote:
thus the win condition of exodia misses the timing since you have lost by game mechanics of decking out


Exodia doesn't miss timing. The simple fact there is, it's Winning Condition cannot be applied, until the chain in which it were to occur is resolved. And due to the fact that while resolving the chain, you run out of Deck, that losing condition kicks in before the Winning Condition can.

 Are you sure about that? While in the above situation, the Exodia user would still lose, I thought it was only a Chain Link that needed to resolve, not the entire Chain.

For example, Player A has Sangan on the field, and four pieces of Exodia in their hand. Player B has Torrential Tribute Set (Set since at least a turn back), and four pieces of Exodia in hand. Player B draws Sangan on their turn, and Summons it, activating their own Torrential Tribute in response. Player B has priority, so their Sangan would be CL1, while their opponents' is CL2. Therefore, assuming they would both search the last piece of Exodia, Player A would get his last piece first. I was under the impression that Player A would win in this situation, but by your full-Chain argument, the Duel would be a tie.

Any explanation here? This is more a question about alternate win conditions, but it ties into the Timing aspect.
Back to top Go down

C.C.

Admin

Posts : 1492
Reputation : 18
Join date : 2013-05-29
Age : 32
Location : At the beginning.

Character Sheet
Name: C.C.
HP:
Lesson #7 - Page 2 Left_bar_bleue100/100Lesson #7 - Page 2 Empty_bar_bleue  (100/100)
Age: 1474

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptyTue Jul 30, 2013 11:25 pm

And who get's their piece first, would win, cuz their Condition were to be fulfilled first. Becuase first the chain has to resolve, then Exodia would let you win the duel. Which, in the given example before, would make you lose before it could do that,
Back to top Go down

LastHope

Leona

Posts : 42
Reputation : 4
Join date : 2013-06-09
Age : 59
Location : Omaha, Nevada

Character Sheet
Name:
HP:
Lesson #7 - Page 2 Left_bar_bleue100/100Lesson #7 - Page 2 Empty_bar_bleue  (100/100)
Age:

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptyTue Jul 30, 2013 11:31 pm

Well, my argument was based on you saying that the entire chain had to resolve first, and if that were the case, at chain resolution, both players would have all five pieces of Exodia. Perhaps it was just a misunderstanding on my part?
Back to top Go down

Phoenixofpain

Leona

Posts : 283
Reputation : 4
Join date : 2013-06-18

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptyWed Jul 31, 2013 9:46 am

@LH if i remember right the difference with the exodia senario with prohibition is that you would draw you card but because you can't draw you would lose due to deck out and the losing condition would kick in before the win condition so you would lose. Reason being the win condition with exodia wouldn't kick in till after chain link resolves and because you deck out before the chain link resolves you would lose before exodia kicks in. However with sangan senario the chain link 2 player would win because he/she adds exodia and his/her chain would then resolve/end and you win with exodia when a chain link ends ( not the entire chain just that part of the chain link ).Please correct me if I'm wrong on this. I might be inaccurate on a few points but i do think i'm mostly right.
Back to top Go down

C.C.

Admin

Posts : 1492
Reputation : 18
Join date : 2013-05-29
Age : 32
Location : At the beginning.

Character Sheet
Name: C.C.
HP:
Lesson #7 - Page 2 Left_bar_bleue100/100Lesson #7 - Page 2 Empty_bar_bleue  (100/100)
Age: 1474

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptyWed Jul 31, 2013 10:22 am

Like I said. After the Chain with Sangans has resolved, the player who had gotten Exodia in his/her hand first, will win.
Back to top Go down

rakhalix

Leona

Posts : 371
Reputation : 4
Join date : 2013-06-19
Age : 26
Location : Indonesia

Character Sheet
Name: Rakha
HP:
Lesson #7 - Page 2 Left_bar_bleue100/100Lesson #7 - Page 2 Empty_bar_bleue  (100/100)
Age: 15

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptyFri Aug 02, 2013 2:38 pm

Oh my god this is hard!, i gotta think hard....!!! Mad im thinking as hard as i can! Yeah!
Back to top Go down

IxKingofKingsxI

Leona

Posts : 36
Reputation : 0
Join date : 2013-06-23
Age : 30
Location : indiana

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptyFri Aug 02, 2013 6:53 pm

sooo was my answer unacceptable or just overlooked.....?
Back to top Go down

Guest

Guest


Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptyFri Aug 02, 2013 9:10 pm

I think your answer was unacceptable rather than overlooked. The question wasn't to give an example of missing timing but rather discuss a card that COMMONLY misses timing even when it is run properly in its main deck.
Back to top Go down

MajinKev84

Zed

Posts : 434
Reputation : 6
Join date : 2012-11-13

Character Sheet
Name:
HP:
Lesson #7 - Page 2 Left_bar_bleue100/100Lesson #7 - Page 2 Empty_bar_bleue  (100/100)
Age:

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptySat Aug 03, 2013 8:39 am

OK this card is close to my heart and deck ....Laval volcano Handmaiden misses timing all the time  she has to be the last link in the chain of events to get it  ....examples include  being ditched for magma cannoneers effect the burn damage it causes  makes her miss timing...sychro summoning the summon of the monster  via the sychro causes her to miss timing also she doesnt get her effect from cards such as raigeki break since the destuction effect happens ... and hand destuction due to the draw ...she can get it via tribute summon so long as its not for a monarch or other summon effect monster
Back to top Go down

Mebmunay

Leona

Posts : 9
Reputation : 0
Join date : 2013-08-03

Character Sheet
Name: Dan
HP:
Lesson #7 - Page 2 Left_bar_bleue10000/10000Lesson #7 - Page 2 Empty_bar_bleue  (10000/10000)
Age: 17

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptySat Aug 03, 2013 9:10 am

I often see people miss the timing of card effects using "Trade-In" or "Cards of Consonance". They will often try to activate the monsters effect that they discarded but cant because it was a cost. Some examples of this are "Grapha, Dragon Lord of Dark World" with "Trade-In" and "The White Stone of Legend" with "Cards of Consonance".
Back to top Go down

MajinKev84

Zed

Posts : 434
Reputation : 6
Join date : 2012-11-13

Character Sheet
Name:
HP:
Lesson #7 - Page 2 Left_bar_bleue100/100Lesson #7 - Page 2 Empty_bar_bleue  (100/100)
Age:

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptySat Aug 03, 2013 3:37 pm

Mebmunay wrote:
I often see people miss the timing of card effects using "Trade-In" or "Cards of Consonance". They will often try to activate the monsters effect that they discarded but cant because it was a cost. Some examples of this are "Grapha, Dragon Lord of Dark World" with "Trade-In" and "The White Stone of Legend" with "Cards of Consonance".

 ummm white stone doesnt miss its effect when used for cards of consonance you draw the 2 cards then search blue eyes...and as far as grapha goes the reason why it doesnt get an effect is because it was discarded as a cost for a card NOT the effect of a card  so in that case its not being activated properly not missing timing
Back to top Go down

Nottu

Lucian

Posts : 3368
Reputation : 118
Join date : 2013-02-03

Character Sheet
Name: Herenyonen
HP:
Lesson #7 - Page 2 Left_bar_bleue84/84Lesson #7 - Page 2 Empty_bar_bleue  (84/84)
Age: 29

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptySat Aug 03, 2013 4:26 pm

MajinKev84 wrote:
Mebmunay wrote:
I often see people miss the timing of card effects using "Trade-In" or "Cards of Consonance". They will often try to activate the monsters effect that they discarded but cant because it was a cost. Some examples of this are "Grapha, Dragon Lord of Dark World" with "Trade-In" and "The White Stone of Legend" with "Cards of Consonance".

 ummm white stone doesnt miss its effect when used for cards of consonance you draw the 2 cards then search blue eyes...and as far as grapha goes the reason why it doesnt get an effect is because it was discarded as a cost for a card NOT the effect of a card  so in that case its not being activated properly not missing timing

Correct. The White Stone of Legend cannot miss its timing through Cards of Consonance as its effect is mandatory and not optional.
Back to top Go down

Scapegoatuser

Lucian

Posts : 74
Reputation : 0
Join date : 2013-07-29
Age : 32

Character Sheet
Name: Scapey
HP:
Lesson #7 - Page 2 Left_bar_bleue100/100Lesson #7 - Page 2 Empty_bar_bleue  (100/100)
Age: 16

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptySat Aug 03, 2013 5:29 pm

would kagetokage cause things to miss timing if you were to summon him for example i think the ruling with gadgets is that if you wish to summon kagetokage you dont get the gadget search is this correct?
Back to top Go down

Mebmunay

Leona

Posts : 9
Reputation : 0
Join date : 2013-08-03

Character Sheet
Name: Dan
HP:
Lesson #7 - Page 2 Left_bar_bleue10000/10000Lesson #7 - Page 2 Empty_bar_bleue  (10000/10000)
Age: 17

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptySat Aug 03, 2013 6:43 pm

That was my bad on "The White Stone of Legend" card I thought it was optional, but I guess that example wasn't the best. Card effects that allow you to do an action after it was sent to the grave can miss timing. A good example of this is whenever "Elemental HERO The Shining" is sent to the grave by an effect that destroys him then immediately does another action, you cannot get his effect. This occurs because it says on "Elemental HERO The Shining" that when this card is sent to the grave you can do his effect, but in the case where you cannot do his effect immediately after destruction his timing is missed and you do not get his effect.
Back to top Go down

Nottu

Lucian

Posts : 3368
Reputation : 118
Join date : 2013-02-03

Character Sheet
Name: Herenyonen
HP:
Lesson #7 - Page 2 Left_bar_bleue84/84Lesson #7 - Page 2 Empty_bar_bleue  (84/84)
Age: 29

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptySun Aug 04, 2013 8:28 pm

Lesson closed. C.C. will need to determine who got the answers right so I can dish out the OD for correct answers. Lesson Locked.
 
Back to top Go down

Pride

Moderator

Posts : 1390
Reputation : 12
Join date : 2013-05-23
Age : 27
Location : A Galaxy Far, Far Away

Character Sheet
Name:
HP:
Lesson #7 - Page 2 Left_bar_bleue0/0Lesson #7 - Page 2 Empty_bar_bleue  (0/0)
Age:

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptySun Aug 04, 2013 8:53 pm

Back to top Go down

C.C.

Admin

Posts : 1492
Reputation : 18
Join date : 2013-05-29
Age : 32
Location : At the beginning.

Character Sheet
Name: C.C.
HP:
Lesson #7 - Page 2 Left_bar_bleue100/100Lesson #7 - Page 2 Empty_bar_bleue  (100/100)
Age: 1474

Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 EmptyMon Aug 05, 2013 8:56 pm

Ok, got the whole deal sorted out. The list of the people who
ll get their points [God knows how many] will be this.

clairedestroyer!
Phoenixofpain
Magi Magi Lady of Fortune
IxKingofKingsxI
MajinKev84

Well done, everyone. I hoped, more then getting points, you actually learned. If not, just read it through again. My main point, is that you all learn something.
Back to top Go down
Sponsored content



Lesson #7 - Page 2 Empty
PostSubject: Re: Lesson #7   Lesson #7 - Page 2 Empty

Back to top Go down
 

Lesson #7

View previous topic View next topic Back to top 
Page 2 of 2Go to page : Previous  1, 2

 Similar topics

-
» Lesson's With Vent![Lesson 1]
» Ra Yellow Lesson 13
» Lesson 16: On the Field?
» Lesson 9: Do You Know Your Costs?
» Ra yellow 6th lesson and 5th

Permissions in this forum:You cannot reply to topics in this forum
Project Duel Academy :: General and Misc :: Miscellaneous Archive :: Off Topic-