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 How many would you run.

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PostSubject: How many would you run.   Wed Apr 30, 2014 9:36 pm

Well we all should know of the card Soul Charge, a spell card recently released in Dragons of Legend in the TCG. Since the card is so new there really isn't a set in stone number of how many should be ran in a deck. So out of curiosity I would want to know how many you would personally run in your deck and why. As for me I really don't know, currently i run 0 but if i were to put a number on it I would only run 1 due to the fact that the card is sort of a double edged sword and I don't like putting myself in a "High risk, high reward" situation. Plus if I took too much damage prior to me activating it then the card itself is dead which is another thing I don't like.
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PostSubject: Re: How many would you run.   Wed Apr 30, 2014 10:25 pm

i say only 1. it's for the finishing moves. for people who would like to use it in the early game, i say 2.

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PostSubject: Re: How many would you run.   Wed Apr 30, 2014 10:29 pm

2 works for me.

Gives it enough consistency for you to use, also you will draw 1 at least each game. 3 is too much Razz you will die before em.

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PostSubject: Re: How many would you run.   Wed Apr 30, 2014 11:37 pm

I don't really plan on running any tbh. The problem I have for it is that with already running Solemn (a -2000 in any match you use it in) I just feel like I'd be digging my own grave. I've tested it out a bit and on occasions I do use it it helps but it also leaves me very vulnerable. It's even led to my death in certain duels. When I went to locals this past Sunday (first locals that people had it at) it was literally used by EVERYONE except me and 2 other people. In matches I did face when people used it on me it certainly helped me if anything. Half the time when they used it I either Torrential'd or used Mischief on summon thus rendering the entire card a waste. I'm just not a huge fan of it.
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PostSubject: Re: How many would you run.   Thu May 01, 2014 3:04 am

It's situational really. What fluff said is true. The card seems broken, everyone eh is guna be like "ermahgerd ima must uze!" But it personally think it depends on how you run it.

In a quasar plant build? Hell run 3 so you can hurry up and get that 2 card quasar.

Similar combos are sure to surface I haven't really play tested it myself but as more people do I'm sure the otk potential will begin to rise more than it already has been established. So if your deck uses the card to make some huge sack play. Sure run that baby at 2-3. I'd say 2 in most decks, 3 in those that are REALLY counting on whatever combo you have planned.

But for the general duelist. Eh, it's not that great. Run 1-2 if you have the room. But otherwise I'd advise against it just cuz cards like torrential are a thing.

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PostSubject: Re: How many would you run.   Fri May 02, 2014 9:23 pm

I tried to run it but giving up my battle phase is just never an option i like

I might side i doh

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How many would you run.

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