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Role Play Academy concerning a project to improve duelists.
 
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 Wind-up 2014

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The RealDeal

Lucian

Posts : 67
Reputation : 0
Join date : 2013-12-14
Age : 28

Wind-up 2014 Empty
PostSubject: Wind-up 2014   Wind-up 2014 EmptyTue Dec 17, 2013 1:12 pm

Hey guys RealDeal here! This is a deck I have been testing out for 2014 and it works really well! But there is always room for improvement so all advice Good or Bad is accepted! So, let me know what you guys think....

https://i.imgur.com/EvQsTGV.png

Monsters: 15
Wind-up Rabbit x3
Wind-up Rat x3
Wind-up Shark x3
Wind-up Magician x1
Wind-up Warrior x1
Thunder King Rai-Oh x1
Brotherhood of the Fire Fist - Bear x1
T.G. Warwolf x2

Spells: 14
Dark Hole x1
Book of Moon x1
MST x3
PoD x3
Wind-up Factory x3
Fire Formation - Tenki x3

Traps: 11
Dimensional Prison x2
Mirror Force x2
Compulse x1
Bottomless Trap Hole x1
Solemn Warning x1
Torrential Tribute x1
Fiendish Chain x3

Extra: 15
Acid Golem x1
Leviathan Dragon x1
Leviair x1
Mechquipped Angineer x1
TemTempo x1
M-X- invoker x1
Cowboy x1
Diamond dire x1
Maestroke x1
Abyss Dweller x1
Photon papilloperative x1
Tiras x1
Zenmaioh x1
Volcasaurus x1
Shark Fortress x1
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Fluff Fluff

Zed

Posts : 4045
Reputation : 9
Join date : 2013-10-07
Age : 30
Location : Mist Valley

Character Sheet
Name: Fluff
HP:
Wind-up 2014 Left_bar_bleue0/0Wind-up 2014 Empty_bar_bleue  (0/0)
Age: 20

Wind-up 2014 Empty
PostSubject: Re: Wind-up 2014   Wind-up 2014 EmptyTue Dec 17, 2013 3:28 pm

I'd take out both T.G. Warwolf, possibly the Thunder King Rai-Oh (only for all of the searching between Tenki and Factory, which is essential), and replace the Fiendish Chains with Breakthrough Skills. For the monsters, although I may sound like a noob for saying this, I'd take the 3 open slots you have now and throw in 3 Wind-up Honeybee. The Fiendish I only take out because it can be MST'd easily + Breakthrough can be activated on field or in grave. If you don't like the Honeybee idea and feel like Rai-Oh really doesn't weigh down the deck that much, I'd keep it and then just find two of another monster to throw in. Perhaps another Bear and Wind-Up Soldier/Warrior.
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The RealDeal

Lucian

Posts : 67
Reputation : 0
Join date : 2013-12-14
Age : 28

Wind-up 2014 Empty
PostSubject: Re: Wind-up 2014   Wind-up 2014 EmptyTue Dec 17, 2013 9:13 pm

Warwolf is in there for a easy otk combo. As for thunder king, I might drop him for another warrior or soldier if I feel the need for a beat stick.
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Zeno

Moderator

Posts : 2183
Reputation : 30
Join date : 2013-01-26
Age : 54
Location : Digital World

Character Sheet
Name:
HP:
Wind-up 2014 Left_bar_bleue100/100Wind-up 2014 Empty_bar_bleue  (100/100)
Age: 19

Wind-up 2014 Empty
PostSubject: Re: Wind-up 2014   Wind-up 2014 EmptyTue Dec 17, 2013 10:23 pm

You need Star Striker, not Warwolf. Easier to summon, level 3 and can xyz into X-saber rank 3 guy. Take out Rai-Oh like Fluff said. Kills the search you so desperately need in this deck now. No Soldier, he is bad. You need Zenmaines, he is like a wall but he can move. Don't use honeybee, T.T even though its cute as hell. Btw, You don't need beatsticks that badly. You have xyz!

More on this later~
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The RealDeal

Lucian

Posts : 67
Reputation : 0
Join date : 2013-12-14
Age : 28

Wind-up 2014 Empty
PostSubject: Re: Wind-up 2014   Wind-up 2014 EmptyTue Dec 17, 2013 11:39 pm

Have you not noticed warwolf is a lvl,3 as well??? As for the spell striker, I'll test it out with strikers instead of war wolfs and see how I go. And I was going to drop thunder king for another warrior. And I prefer fiendish over breakthrough.
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Zeno

Moderator

Posts : 2183
Reputation : 30
Join date : 2013-01-26
Age : 54
Location : Digital World

Character Sheet
Name:
HP:
Wind-up 2014 Left_bar_bleue100/100Wind-up 2014 Empty_bar_bleue  (100/100)
Age: 19

Wind-up 2014 Empty
PostSubject: Re: Wind-up 2014   Wind-up 2014 EmptyTue Dec 17, 2013 11:50 pm

I know wolf is a level 3, but it only special summons when a level 4 or lower is special summoned Cool.

Your wind ups should work something like this https://i.imgur.com/eYMmkN7.png. Granted I was left a turn with 1 shark and magician but you get my point.
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The RealDeal

Lucian

Posts : 67
Reputation : 0
Join date : 2013-12-14
Age : 28

Wind-up 2014 Empty
PostSubject: Re: Wind-up 2014   Wind-up 2014 EmptyWed Dec 18, 2013 12:49 am

I have no trouble what so ever spamming the field like that with warwolf. The deck goes ape shit crazy in a 1 to a few turns.


Last edited by The RealDeal on Wed Dec 18, 2013 12:51 am; edited 1 time in total (Reason for editing : nmnn)
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Wind-up 2014

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